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...The Company, Inc.

Memory Game
2025 GMTK 96 Hour Game Jam

The Company, The Company Inc. is a memory-based game developed in Unreal Engine 5 for the 2025 Game Maker’s Toolkit Game Jam with the theme Loop. Players take on the role of an Email Response Specialist Intern during a one-week trial period at The Company, Inc. The core challenge revolves around responding correctly to a stream of timed emails, forcing players to rely on memory under pressure. Beneath its simple premise lies a commentary on office monotony, where mundane emailing is transformed into an engaging gameplay loop.


Role

Systems Designer

Engine

Unreal Engine 5

Platform

PC / Windows

On …The Company Inc., I served as both project lead and systems designer for the game, coordinating the team’s workflow and managing our short development time of 96 hours. Beyond production responsibilities, I designed and implemented the core email logic system, including branching email response paths. I also contributed to UI functionality as it related to email interactions, ensuring clarity in how choices were presented and tracked. On the technical side, I configured the game’s rendering pipeline using forward shading and handled the lighting setup for the office.

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